YD会谈:与“山姆设计”有关设计特里的重量灯

原标题:YD会谈:与“山姆设计”有关设计甘特里的重量灯 文末提供翻译

Sam Gwilt started his fledgling YouTube channel to capture his journey as a designer. Over time, that YouTube channel helped build a community that, along with Sam, ‘does design’. Sam’s channel ‘Sam Does Design’ hosts a variety of videos, from sketching and rendering tutorials, to Q&A’s to even portfolio reviews, and has helped Sam build a strong audience/community of designers and design students. Sam recently designed a lamp, titled The Weight, for Gantri, an online studio that partners with designers to create modern-day lighting designs exclusively using 3D printing. The Weight plays on the word ‘light’ and creates a visual contrast by being the opposite… heavy. Designed to look like an orb that weighs down on a platform, causing it to visually deform, The Weight is entirely 3D printed (and is actually quite lightweight). Its soft design (and soft lighting) instantly adds a touch of playfulness to a room while also lighting the space up with a soft glow.

We got a chance to sit down with Sam and talk to him about The Weight, the design process behind it, his YouTube channel, and got him to share some portfolio tips with us. We even asked him about the can of San Pellegrino that went viral on his Instagram page!

Yanko Design: Hi Sam! Tell us about yourself and how you came to ‘do design’ Sam Gwilt: “Hey I’m Sam and I do design!” I’ve been interested in design for as long as I can remember. One side of my family are engineers, the other side artists, so I’ve always had a deep appreciation for both disciplines. Luckily for me, there was a technology college close to my childhood home. That was where my first lessons in design were taught, which laid the foundations for my career without me even knowing. I studied industrial design at Brunel University London where, alongside my studies, I gained two years of industry experience. That was how I managed to get my foot in the door and secured my current job at Precipice Design. I also worked with Made in Brunel as a Social Media Manager. I was part of the student-led programme that connects students with industry and organises the design events throughout the year. I used the skills I learned there to help run Sam Does Design, which in turn helps to teach others.

YD: You recently designed a lamp in partnership with Gantri. Do tell us more about the ‘Weight Lamp’. SG: Weight is an ambient light with a 360-degree glow. It was designed specifically for 3D printing and is made from a corn-based polymer. I wanted to play with the concept of weight and mass; how heavy could I make light seem? The 3D printing process means that plastic becomes molten as the product is made, and I wanted to capture that aspect of the process. The intention was to make the final form seem soft and malleable. The sphere appears to have fallen onto the base and has deformed the shape, where it now seems suspended in time.

YD: How did this collaboration with Gantri come about? SG: I posted a separate concept design to my Instagram page, and I saw a comment that said: “this looks like a design for Gantri”. That was the first time I’d heard about them, so I checked out their website and was really impressed by their process and existing designs, and eager to find out if there was a way I could work with them. I reached out to see if they were looking for new designers and the stars must have aligned because the timing was perfect. After chatting with the team at Gantri, I began working on the concept about a month later.

YD: So, what was the design brief? And how long did it take to go from idea to final product? SG: The brief was refreshingly open to interpretation. Gantri has an amazing in-house design and engineering team but the big-picture concept and specific scenario were up to me to define. I presented three completely different concept routes that I thought could be interesting, and we decided to develop the strongest one based on how easy it was for potential customers to understand the concept at first glance. It was important for the product to be understood without needing to be explained with any sales copy. I had ideas that explored aspects other than weight but still kept surface and material exploration as a theme, and I hope to revisit those designs in the future. I’d love to work with Gantri again: their streamlined design process and fast prototype turnaround meant that from concept to sale took around three months.

YD: The Weight lamp is designed specifically for 3D printing. How different is that from designing for injection or blow molding? SG: No draft angles! The geometric design lends itself to 3D printing as nothing needs to be de-moulded. That meant that all sides could be geometrically perfect. The flip side is not being able to print past 45 degrees due to printer constraints, but some clever engineering and internal structures meant that the cylinder base prints perfectly every time. Another benefit was working on the whole product without the need for split lines or multiple parts. It’s a sad moment when a split line needs to interrupt a nice clean surface due to pesky manufacturing constraints. Creating the part for 3D printing meant that wasn’t an issue.

YD: If you had to list a couple of design references for the Weight, what would they be? SG: I loved the idea of mixing genres of design using technology as an enabler. I wanted Weight to be minimal and contemporary but fun and whimsical. The base and sphere reflect many different styles and also pay homage to past designs: the Memphis Bay lamp and Wilhelm Wagenfeld’s Bauhaus Lamp to name a couple.

YD: Any designers you particularly look up to? SG: I got my first taste of lighting design at Paul Cocksedge Studio during my time at university. I helped develop the designs and travelled the world building the installations. The hours were long and intensive, but I’m grateful for the inspiration and experience. Coming from a particularly engineering-based university, it was freeing to be immersed in an environment where nothing had been tried and tested before. We were the first and only team ever to produce the manufacturing methods for Paul’s pieces. There are other designers that I’ve had the pleasure of working with both in the industry and at university that inspire me greatly. In fact, I don’t think I’ve ever met a creative that doesn’t inspire me in one way or another.

YD: Tell us a little bit about Sam Does Design. Do you ever think about pursuing it full time? SG: I love that Sam Does Design as a channel is giving back to the community that I’ve learned so much from. I originally started the page to post daily sketches and asked for constructive feedback from the wider design circle. Eventually, I began to notice that people were asking me how I achieved certain things within the world of design, and I began to make the switch to share the knowledge I’d gained. It’s still funny to me that the tiny decision to make an Instagram when I was bored three years ago is having such an effect on my life now. If I thought that it would go anywhere as a career, I would have chosen a better name! In terms of going full time, I’m so happy at my current day job as a consultant at Precipice. I’ve worked on a variety of amazing projects alongside a multidisciplinary team. Being surrounded by such talented people has helped me grow as a person and designer.

YD: You recently began doing portfolio reviews. Could you give our readers a few quick pointers? SG: Quick tips: Tell a story. Your portfolio isn’t a siloed list of your skills, it’s an advert for your thought process. Only show your best work. Only show the work relevant to the job you’re applying for. Each portfolio should be tailored to the company. Show work you love doing along with work you want to do more of. Sell your project to me with in-context hero images; I won’t read anything you put in a paragraph.

YD: Any upcoming projects you’d like to talk about? What’s cooking!? SG: I’m working on some amazing projects at Precipice that I’m unfortunately not allowed to talk about. The Sam Does Design projects coming up include multidisciplinary collaborations across the design world, branching out from industrial and product design. I’m hoping to share a more in-depth process through various collaborations and formats. I’m very excited about how one, in particular, is panning out. Watch this space! “Don’t forget to like, comment, subscribe, hit the bell button and everything else that YouTube asks you to do!”

YD: Lastly, what ever happened to that can of San Pellegrino?! (Sam managed to capture a stray can of San Pellegrino Limon and turn it viral on his Instagram page. I’m surprised the can doesn’t have its own Instagram profile yet.) SG: The San Pel can that was stuck above the glass elevator for 6 months lives on in our thoughts! A lucky maintenance worker drank it and I caught them on my Instagram Stories. I honestly still think about it every time I have a can, which is more often than I’d like to admit.

Visit Sam Gwilt’s Website or his YouTube Channel for his work/vlogs. Click Here to visit Gantri’s Webstore to buy The Weight.


Sam Gwilt创办了他刚刚起步的YouTube频道来记录他作为设计师的旅程。.随着时间的推移,YouTube频道帮助建立了一个社区,与山姆一起,“做设计”。.Sam的频道“Sam Dos Design”播放了各种视频,从素描和渲染教程到问答,甚至包括投资组合评论,帮助Sam建立了一个强大的设计师和设计学生观众/社区。.Sam最近为Gantri设计了一款名为“重量”的灯,Gantri是一家在线工作室,与设计师合作,专门使用3D打印技术设计现代照明。.权重在“轻”这个词上起作用,并通过相反的…重来创建视觉对比。.设计成看起来像一个重压在平台上的球体,使其视觉变形,重量完全是3D打印的(实际上相当轻)。.其柔和的设计(和柔和的灯光)瞬间为房间增添了一点乐趣,同时也为空间增添了柔和的光线。.我们有机会和萨姆坐下来和他谈谈体重,设计过程,他的YouTube频道,并让他和我们分享一些投资组合技巧。.我们甚至问过他关于圣佩莱格里诺罐病毒在他的Instagram页面!洋基设计:嗨,山姆!告诉我们关于你自己和你是如何来“做设计”的山姆·格维特:“嘿,我是山姆,我是设计!“我对设计一直很感兴趣.我的一方是工程师,另一方是艺术家,所以我一直对这两个学科都很欣赏.幸运的是,在我童年的家附近有一所技术学院.那是我第一次上设计课的地方,这为我的职业生涯奠定了基础,我甚至不知道.我在伦敦布鲁内尔大学学习工业设计,在那里,除了学习,我还获得了两年的工业经验。.这就是我如何成功地踏进这扇门,并在Precipice Design获得目前的工作的原因。.我还与布鲁内尔的Made合作,担任社交媒体经理。.我是学生主导的项目的一部分,该项目将学生与行业联系起来,并组织全年的设计活动。.我用我在那里学到的技能来帮助运行山姆做设计,这反过来又有助于教别人.你最近和甘特里合作设计了一个台灯.请告诉我们关于“重量灯”的更多信息。.SG:重量是一个360度发光的环境光。.它是专为3D打印而设计的,由玉米基聚合物制成。.我想玩重量和质量的概念;我能让重量看起来有多重?3D打印过程意味着塑料会随着产品的制造而融化,我想抓住这个过程的这个方面。.其目的是使最终的形状看起来柔软和有延展性。.球体似乎掉到了底座上,变形了形状,现在它似乎被及时悬挂起来了。.YD:与甘特里的合作是如何实现的?SG:我在Instagram页面上发布了一个单独的概念设计,我看到一条评论说:“这看起来像是Gantri的设计。”.这是我第一次听说他们,所以我查看了他们的网站,对他们的流程和现有的设计印象深刻,并急于找出是否有办法与他们合作。.我伸手去看他们是否在寻找新的设计师,而明星们肯定是因为时间安排得很完美才结盟的。.在与甘特里的团队交谈之后,大约一个月后,我开始研究这个概念。.YD:那么,设计概要是什么?从创意到最终产品需要多长时间?SG:这篇摘要的解释令人耳目一新。.甘特里有一个令人惊叹的内部设计和工程团队,但我要确定的是全局概念和具体场景。.我提出了三种完全不同的概念路线,我认为这可能很有意思,我们决定根据潜在客户第一眼就可以很容易地理解这一概念,开发出最强大的路线。.对产品的理解很重要,无需使用任何销售副本进行解释。.我有一些想法,探索了除重量以外的其他方面,但仍然将表面和物质探索作为一个主题,我希望在未来重新审视这些设计。.我想再次与甘特里合作:他们流线型的设计流程和快速的原型周转意味着从概念到销售大约需要三个月时间。.YD:重量灯是专为3D打印而设计的。.这与注塑或吹塑设计有什么不同?SG:没有拔模角度!几何设计适合3D打印,因为无需进行模具设计。.这意味着所有的边都可以几何上完美。.由于打印机的限制,另一面无法打印超过45度,但一些巧妙的工程和内部结构意味着气缸底座每次都能完美打印。.另一个好处是在整个产品上工作,而不需要拆分生产线或多个部件。.这是一个可悲的时刻,当**的生产线需要中断一个干净的表面,由于烦人的制造限制。.为3D打印创建部件意味着这不是问题.YD:如果你必须列出一些重量的设计参考,它们会是什么?SG:我喜欢用技术作为推动者混合设计风格的想法。.我想把体重减到最小和现代,但有趣和异想天开.底座和球体反映了许多不同的风格,也对过去的设计表示敬意:孟菲斯湾灯和威廉瓦根菲尔德的包豪斯灯,以命名一对夫妇。.YD:你特别喜欢的设计师有吗?SG:在大学期间,我第一次在保罗·科克塞奇工作室体验到灯光设计。.我帮助开发设计并周游世界,建造这些装置。.时间长而密集,但我很感谢你的灵感和经验.它来自一所以工程为基础的大学,它可以自由地沉浸在一个以前从未尝试过和测试过的环境中。.我们是第一个也是唯一一个为保罗的作品生产制造方法的团队。.我很高兴能在这个行业和大学里与其他设计师合作,这对我很有启发。.事实上,我认为我从未遇到过一个在某种程度上无法激发我灵感的创意。.YD:告诉我们一些关于山姆设计的事情。.你有没有想过要全力以赴?SG:我喜欢山姆设计的渠道是回馈社区,我从中学到了很多东西。.我最初是在这个页面上发布每日的草图,并要求更广泛的设计界提供建设性的反馈意见。.最后,我开始注意到人们问我在设计界是如何取得某些成就的,我开始改变主意,分享我所获得的知识。.三年前我无聊的时候,做一个Instagram的小决定对我现在的生活产生了如此大的影响,这对我来说仍然很有趣。.如果我认为它可以作为一个职业去任何地方,我会选择一个更好的名字!就全职工作而言,我很高兴能在Precipice担任顾问。.我和一个多学科团队一起完成了许多令人惊叹的项目。.被这样的天才所包围,帮助我成长为一个有才华的人和设计师。.你最近开始做投资组合评论了.你能给我们的读者一些简短的提示吗?SG:快速提示:讲故事.你的作品集不是你的技能清单,而是你思考过程的广告。.只展示你最好的作品.只显示与你申请的工作相关的工作.每一个投资组合都应该为公司量身定做。.表现出你喜欢的工作和你想做的更多的工作.把你的项目和英雄形象一起卖给我;我不会读你在一段话里写的任何东西。.YD:你有什么想谈的项目吗?做什么菜!?SG:我正在悬崖上从事一些令人惊奇的项目,很遗憾,我不能谈论这些项目。.未来的山姆设计项目包括跨设计界的多学科合作,从工业和产品设计扩展到其他领域。.我希望通过各种协作和格式共享更深入的过程。.我非常兴奋,尤其是一个人,是如何淘金的。.注意这个地方!“别忘了喜欢、评论、订阅、按铃按钮以及YouTube要求你做的其他事情!最后,圣佩莱格里诺的罐子到底发生了什么?!(萨姆设法捕获了一个流浪的圣佩莱格里诺利蒙罐头,并在他的Instagram页面上把它变成病毒。.我很惊讶罐头还没有自己的Instagram配置文件。)sg:在玻璃电梯上被卡住了6个月的圣佩尔罐头在我们的思想中继续存在!一个幸运的维修工喝了它,我在Instagram上看到了它们。.老实说,每次我有罐头的时候我都会想,这比我想承认的要频繁得多。.访问Sam Gwilt的网站或YouTube频道了解他的作品/vlogs.点击此处访问Gantri的Webstore购买重量

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